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    <title>Hexen: Beyond Heretic</title>
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        <h2>Hexen: Beyond Heretic</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>Hexen: Beyond Heretic</td>
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                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1995
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>France, Germany, Spain, United Kingdom, United States (1995)
                            </td>
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                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Action
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                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>id Software, Inc.
                            </td>
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                            <th scope="row">DEVELOPER</th>
                            <td>Raven Software Corporation
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                            <th scope="row">DEVELOPER</th>
                            <td>Raven Software Corporation
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        投票得分：92
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            <h3>Description of Hexen: Beyond Heretic</h3>
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                <p>Heretic's sequel, Hexen: Beyond Heretic brings much more to the plate than its successful predecessor.</p>

<p>As one of the first FPS games to introduce character classes, Hexen quickly became a fan favourite at LAN parties, due to its co-op mode, when played over the network.
Also, unlike other games of that era, its level design was not as linear, which gave it an open world feeling to it... though it does feel short (in comparison with Heretic).</p>

<p>The story is quite simple, as much as stories in such games go: there is a big baddy, Korax, the second of the Serpent Riders (the first of whom dies in Heretic), who will do anything to stop you from killing him (can you blame him?)</p>

<p>Enter you, the Warrior, Mage or Cleric who will not stand for such madness and will dispatch any and all minions using a plethora of weapons: a close-range Axe, a throwing hammer and an exploding sword (for the warrior), a mace, a shooting staff, a burning spell and what looks like a crucifix that spits out forsaken souls, that kill the baddies (Cleric) and all sorts of wands and spells doing different types of damage (frost, electrical and... blood!) for the Mage.</p>

<p>Obviously, Hexen (just as no other abandoned game) should not be judged by today's standards. However, when it came out, you could see clearly Raven had used Doom's engine (with some tweaks) and reused a lot of sprites and textures from the original Heretic game. Whether it was just sloppy design, trying to hit a deadline or simply trying to keep the spirit of the old game, it did leave some of us wanting.</p>

<p><span class="revhotud">Review By <span class="authid">Greg</span></span></p>            </div>
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            <h3>Captures and Snapshots</h3>
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